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RyanStunkel

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A member registered May 13, 2019

Creator of

Recent community posts

Great :) I just added you there! Look out for stunkel#9715

Hey Fleacoco! Are you interested in having this game used for student purposes? We run an online sound design program and our students would love to contribute their sound design to this! If it interests you, we could maybe work out something where you can update the game with their audio contributions if you like how it sounds. Is there a good way to get in touch with you? Would love to talk more on Discord or some form of DM online if you're interested in something like this. Keep up the good work! Really great stuff

Hey Sebastian! I just sent you an email. Just wanted to reach out here as well :) Really great job on the games!

Hey NeatGames! Are you open to having Europa used for student educational purposes? We have an online sound design program, and our students would love to try their hand at adding audio to your game. And if it interests you, we could maybe work out something where you can update the game with their audio contributions if you like how it sounds. Is there a good way to get in touch with you? Would love to talk more in DM's on twitter or Discord if you're interested.

Just sent a request on Discord :)

Hey Jwiggs! Is there a good place to contact you? 

Hey all! We are a small program called the Game Audio Training Series run by Blipsounds. The Game Audio Training Series helps sound designers improve their sound design skills for games, and also learn how to collaborate with game developers. Our students vary in different levels ranging from using licensed sound libraries, recording sound effects from scratch, designing sound effects in a DAW, programming sounds into games, using middleware like FMOD/Wwise, navigating Unity, using Trello and using source control like Github.

Our students workflow typically involves recording sounds, designing them in Reaper, integrating in FMOD, and then programming them in Unity. We are really trying to highlight the experience of collaborating  on a team with Game Developers, so if there's anyone who has a game that wants sound design done on their non-commercial projects by some trained students, we would be very thankful!

All game engines are welcome, as we have plenty of students who will just be submitting audio assets to games without needing to integrate them. So it doesn't hurt to submit!

Feel free to leave a comment, or submit your game here on this google forms doc: https://forms.gle/ZQAMupqLxYn6nq7u5

And if you want to learn more about the Game Audio Training Series, you can check out our website: https://blipsounds.com/

-Ryan